![]() ![]() It is important that when you are fighting you remember that dying We will add Save points near the boss location but not just in front of theīoss room. Making every try to a boss count is important, you have to feel the pressure. What is your vision for this (sometimes painful) process? Sekiro made it much easier to be directly in front of the bossįight. Save points or certain starting points or auto-saves? Especially in terms ofīoss fights. How does the progression system look – will we have fixed This isĪ bit weird and this duality make the character far more complex, but the Of the world, and Umbra has just the opposite, due to her dark nature. Important, and when you are not balanced things tend to be difficult.Ĭharacter that cannot speak, being her only way of communication her darkĬounterpart, Umbra, is something really funny to do. Personal experiences, family, friends and cultural heritage. There is not just one 100% pure or evil person, we are a mixture based on our What makes the concept and the duality in the mainĬharacter so interesting in your opinion? Spanish lore to the formula, like the legend of the ‘Pesanta’. Sources that you are drawing from to better the develop the story/lore? Of Zelda: A Link to the Past, and Secret of Mana, are there any non-gaming You mention inspirations such as Bloodborne, The Legend Lore background for the world, the different ages, bosses and major creaturesĪnd characters, the riddles that we will use in some of the puzzles and so on. Mysteries or item description, like in the Soulsborne genre?įilled with descriptions not only of dialog but also with environment notes, Script, will all be told through text and cutscenes or will there be some How is your approach in the storytelling? You have a huge In any direction or hitting a particular boss’ weak point in the front or the ![]() Of Mana, A Link to the Past or Terranigma. Nowadays 2D metroidvania games are very popular (and they are great by the way)īut we wanted to use a camera similar to the one present in titles like Secret We’ve had a lot of successful Indie games in the pastĭifficult and translating the essence of the Soulsborne games into a 2D ‘n ghosts… games that we love, but we wanted to create something even darker You have Splatterhouse,Light Crusader, Castlevania, Super Ghouls ![]() Games, and we felt that there is not such visceral games themed in a darkįantasy world. With the dark fantasy style of Bloodborne? What made you decide to meld together the 16-bit style of You can feel her background and story just looking at her, We love complex bosses, with different phases and that haveĪ powerful intro. I must ask, what is your favorite boss from Bloodborne?Īny trace of doubt. Order to create a unique atmosphere for Hunt the Night. Surprising but Silent Hill and classic Japanese horror tales helped a lot in Game, it has some aura that is both chilling and appealing. You to decide to create a game with a similar atmosphere? Google search of the game led me to your Kickstarter. ![]() Personally, I am a bit obsessed with Bloodborne, and a Of a ‘Everlasting Cycle’ and some humans tied to darkness trying to survive Process, especially in the narrative and lore. Moonlight Games started long time ago, and creating Hunt the Night was a hard Relatively new video game developer, could you tell us a little bit about Use the available weapons to fight the beasts, but remember that beasts can rise up from the grave.Thankfully, after reaching out to Moonlight Games we had the opportunity to talk with Daniel Burgos, the lead game designer behind Hunt the Night and learn a little more about the game.įirst let me say, thank you for taking the time to You can expect scary demons and monsters around every corner, better be prepared. This will allow you to find new equipment and become a stronger opponent. There are tons of puzzles in the game, can you solve all of them? Exercise your mind to achieve the best result. Your inventory is limited, will you survive without proper amount of ammo or first aid? You must fight to survive and forget about your fears and your mental health. You wake up in another world, nothing is right. Doctors promised it was completely safe and tested. He decided to take a risk and undergo experimental therapy. He goes for modern psychiatric treatment, which at first looks promising but with time it turns out that not everything is as beautiful as it seems.ĭave's life was already unbearable. Dark Moonlight is a survival horror game with an action set in the near future that allows the player to control the fate of Dave Kellerman who suffers from various fears and phobias. ![]()
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